steam -> preferences -> account -> beta participation, then restart steam. its a simple version check from steam to your os. I've opened my own forum, join us won't you at thewoodsforum.boards. guys, to allow all macos steam games to run on big sur. If this game were a bit more challenging and had a little more variety it would have been more interesting. The board layouts just weren't creative enough to present a challenge with hard-to-reach nooks & crannies. Supposedly, you'll earn Power-ups when you make a large match, but my game didn't have any no matter how large my matches were? They are the usual power-ups of a Pickaxe to remove a single tile, Dynamite to destroy 9 tiles, Double Dynamite to destroy a horizontal line, and a Nitro Lamp to destroy a vertical line. The only obstacles I came across were stone blocks that require an adjacent match to destroy them which exposes more gems and cells that need to be turned to gold. The goal is to turn all cells to Gold by making matches over them. The gem tiles eventually became hard to differentiate between the similar colors and shapes which slowed down progress, but the timer has more than enough time allowance and the levels are completed at a break-neck pace. IT WAS RATHER ADDICTING AT FIRST BUT QUICKLY BECAME BORING When I first started playing Emeraldium, it was addicting, but it quickly became repetitive and was so easy that I was completely bored by the time I finished the first group of 10 levels.
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